PlayStation VR2: Sony discusses design, measurement and lines for the brand new digital fact headset


For the second one iteration of PlayStation’s digital fact headset, the PlayStation VR2 (PS VR2), Morisawa didn’t have the luxurious of going larger. He wanted the brand new design to leisure with ease to your head, and he wanted the headset to weigh not up to the ultimate, now not extra.

“That is the toughest product I’ve labored on in my lifestyles, in reality,” Morisawa mentioned. “There’s so much to it. You’re in reality dressed in the product. So, it’s a scarf, it might be eyewear, and it’s additionally a sport console.”

In an interview with The Put up ultimate week, Morisawa, the senior artwork director for Sony Interactive Leisure, defined his procedure at the back of designing the PS VR2. Initially introduced in January, Sony’s 2nd iteration of the digital fact headset boasts higher graphics, added sensory options and 4 cameras at the face of the headset to trace your motion relative to the gap round you to higher place you in-game. Morisawa mentioned the headset is “a bit of lighter” than the former fashion, however Sony didn’t supply a selected weight for the brand new tool.

As Morisawa began to provide an explanation for his procedure for designing the PS VR2, he discussed he used to be curious to listen to my response. Morisawa mentioned that is the primary time he has proven a PlayStation product forward of release and it hasn’t been simple. At one level within the design procedure, Morisawa mentioned he used to be iterating and tweaking the concept that for the headset each week or two in line with the comments from others at Sony.

“It’s in reality laborious for me to paintings at the PS VR [2], since the PS VR prior to used to be virtually best possible,” Morisawa mentioned. “It used to be in point of fact laborious for me to refine the overall design of the headset.”

The method for the PS VR2 began with the {hardware} — specifically, the positioning of the 4 exterior cameras at the face of the headset. The unique headset depended on a separate digicam machine fixed clear of the participant to trace their motion throughout the sport. Now, that received’t be essential.

Morisawa’s favourite a part of the design is a brand new air flow machine, which circulates the air within the console to stop the lenses from fogging up. And within the body, taking a look again at you, is an eye fixed monitoring machine that may measure what route your eyes are pointing and mirror that within the sport. Sony has mentioned that this option will permit gamers to “engage extra intuitively in new and sensible techniques.”

Morisawa mentioned the crew at Sony sought after the brand new headset to be as approachable as conceivable. The outcome, he mentioned, is more practical, more uncomplicated to put on and extra relaxed. There’s a dial at the facet of the headset to regulate the width of the lenses to suit the bridge of your nostril. The buttons from the unique headset are in the similar position once more, to steer clear of confusion. And Morisawa shaved off “unneeded mass” the place conceivable, to make the headset a bit of lighter to put on.

The design for the PS VR2 is meant to play off the concept that for the PlayStation 5; each are two-tone white and black. However, whilst the PlayStation 5 bureaucracy between two sharp strains, Morisawa mentioned the headset and controllers are orbs, modeled off the tool’s 360-degree immersion.

“I sought after to design one thing past a forged object,” Morisawa mentioned. “I attempted to sculpt the enjoy … the power at the back of PS VR.”

Sony’s 2nd iteration at the digital fact headset comes at a captivating time. Consistent with Google, Meta (previously Fb) and Microsoft, those headsets are the harbinger for the metaverse — or the way forward for the Web. Meta misplaced greater than $10 billion in 2021 making an investment in digital fact and the metaverse.

Sony has now not introduced a release date or price ticket for the PS VR2. The primary PlayStation VR headset at the start offered for $400 when Sony launched the tool in 2016.


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